Acoustic Touch Recognition
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#include <UdpSocket.h>
Public Member Functions | |
UdpTransmitSocket (const IpEndpointName &remoteEndpoint) | |
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UdpSocket () | |
virtual | ~UdpSocket () |
void | SetEnableBroadcast (bool enableBroadcast) |
void | SetAllowReuse (bool allowReuse) |
IpEndpointName | LocalEndpointFor (const IpEndpointName &remoteEndpoint) const |
void | Connect (const IpEndpointName &remoteEndpoint) |
void | Send (const char *data, std::size_t size) |
void | SendTo (const IpEndpointName &remoteEndpoint, const char *data, std::size_t size) |
void | Bind (const IpEndpointName &localEndpoint) |
bool | IsBound () const |
std::size_t | ReceiveFrom (IpEndpointName &remoteEndpoint, char *data, std::size_t size) |
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inline |