#include <UdpSocket.h>
◆ UdpSocket()
◆ ~UdpSocket()
UdpSocket::~UdpSocket |
( |
| ) |
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virtual |
◆ Bind()
◆ Connect()
◆ IsBound()
bool UdpSocket::IsBound |
( |
| ) |
const |
◆ LocalEndpointFor()
◆ ReceiveFrom()
std::size_t UdpSocket::ReceiveFrom |
( |
IpEndpointName & |
remoteEndpoint, |
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char * |
data, |
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std::size_t |
size |
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) |
| |
◆ Send()
void UdpSocket::Send |
( |
const char * |
data, |
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std::size_t |
size |
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) |
| |
◆ SendTo()
void UdpSocket::SendTo |
( |
const IpEndpointName & |
remoteEndpoint, |
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const char * |
data, |
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std::size_t |
size |
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) |
| |
◆ SetAllowReuse()
void UdpSocket::SetAllowReuse |
( |
bool |
allowReuse | ) |
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◆ SetEnableBroadcast()
void UdpSocket::SetEnableBroadcast |
( |
bool |
enableBroadcast | ) |
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◆ SocketReceiveMultiplexer::Implementation
◆ impl_
The documentation for this class was generated from the following files:
- /home/trekirk/ROS/catkin_dev/src/acoustic_touch_recognition/include/oscpack/ip/UdpSocket.h
- /home/trekirk/ROS/catkin_dev/src/acoustic_touch_recognition/src/oscpack/ip/posix/UdpSocket.cpp